The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a significant update. The Vallis Undermind showcases the distinctive charm that has come to define Warframe in recent years.
This expansion, made available this week, adds a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission aimed at making sure this complex, vast 12-year-old MMO is accessible for new players.
Titled “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Content creators often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.
“Many players likely started their journey, seeing mods, not really understanding it,” explained a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
“The Teacher” was created through a partnership between the core team, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to effectively show its potential.
Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.
“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying equip the modification,” he said.
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”
Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to notice these details.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”
“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.
A tech journalist and gaming enthusiast with over a decade of experience covering digital trends and innovations.